There are several A* pathfinding packages available for Unity but I wanted to implement it for myself to better understand the logic. My project allows both Manhattan and Diagonal pathfinding methods. The tile board can be resized and obstacles can be added to see how A* finds a path around them.

Controls:
Left Click: Build a wall
Right Click: Find path

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorhmachuca
Made withUnity
Tagsai, astar, pathfinding, unity3d

Comments

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can i contact you to ask about the game you made?